My take on a teenage Triceratops. It was a very fun project to work on, as I visited my local natural history museum during their praparation of Triceratops. I hope they didn't find my questions too annoying, but I certanly had a blast.
Final render.
Muscular study.
Fat study.
Start of the sculpting phase.
Final version of the sculpt.
Retopologized model, the final triangle count was 10.672.
Model with spikes similar to the ones seen on Psittacosaurus.
Final pose, which includes a bit of fur to create a nice transition between the spikes and scales.
I like to use Blender's mistpass as much as possible when I block-out a scene.